Imagination announces major new update to PowerVR Graphics SDK

New PowerVR Graphics SDK v3.2 features being revealed during idc2013 developer ‘world-tour’ this year

London, UK – 4 November, 2013 –  Imagination Technologies (IMG.L) announces availability of the latest version of its industry-leading PowerVR Graphics SDK (Software Development Kit) v3.2. The launch is coupled with the kickoff of the Imagination Developers Connection 2013 (idc2013), a series of events designed to help the mobile developer community get the most out of PowerVR-based platforms by using the tools and utilities included in the PowerVR Graphics SDK to their full potential.

Says Bryce Johnstone, senior marketing manager for ecosystems for Imagination: “At Imagination, we are focusing our efforts on providing the best cross-platform profiling and debugging utilities for developers looking to create applications targeting our PowerVR GPUs and MIPS CPUs. The newly-added functionality, examples and documentation for the recently-released PowerVR Graphics SDK provide unique, valuable resources that position our graphics development environment as the leading solution for graphics development in mobile.”

The PowerVR Graphics SDK v3.2 includes examples for the OpenGL ES 2.0 extensions that highlight advanced functionality for PowerVR Series5XT GPUs and OpenGL ES 3.0 examples showing 3D textures and efficient, real-time reflections and refractions. PVRTrace has been updated to support recording and playback for applications that render using multiple threads and/or windows. Additionally, PVRTrace now implements a static call analysis feature which automatically identifies incorrect application programming interface (API) use and potential performance problems, helping developers save precious time. Powerful new additions to PVRTune include enhanced profiling for PowerVR Series6 GPUs, OpenCL support and API timing data, allowing developers to better profile their apps.

Imagination Developers Connection 2013 (idc2013)

idc2013 is a series of seminar and networking events taking place across Europe, North America and Asia where Imagination’s engineering experts explain new features in the PowerVR Graphics SDK, and provide guidance and ideas to help maximize performance and enhance the graphical user experience in games, user interfaces (UIs) and apps in general.

Continues Johnstone: “In order to ensure developers take full advantage of our hardware IP and software tools, we’re now rolling out a series of worldwide events where our developer community is able to directly access detailed information on the underlying processor architecture and how that impacts their code.”

If you want to find out more details about these events, including details on how to win a brand new Android tablet, please visit Imagination’s  events page.

Detailed information about the new PowerVR Graphics SDK v3.2 can be found on the PowerVR developer’s blog. The PowerVR Graphics SDK includes tutorials, source code, extensive documentation, platform abstraction frameworks and a highly integrated suite of tools. Developers can join the popular PowerVR Insider community, download the SDK for free and interact with the community through developer forums at  www.powervrinsider.com.

About Imagination

Imagination Technologies - a global leader in multimedia, processor, communication and cloud technologies - creates and licenses market-leading processor solutions including graphics, video, vision, CPU and embedded processing, multi-standard communications, cross-platform V.VoIP and VoLTE, and cloud connectivity. These silicon and software intellectual property (IP) solutions for systems-on-chip (SoC) are complemented by an extensive portfolio of software, tools and ecosystems. Target markets include mobile phone, connected home consumer, mobile and tablet computing, in-car electronics, networking, telecoms, health, smart energy and connected sensors. Imagination's licensees include many of the world's leading semiconductor manufacturers, network operators and OEM/ODMs. Corporate headquarters are located in the United Kingdom, with sales and R&D offices worldwide. See:  www.imgtec.com.

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