3DVIA Announces Virtools Support for Xbox 360 Development

Demos at GDC Booth 5738 Illustrate Easy ‘Create Once and Publish to Many’ Capabilities on Xbox 360 and Other Platforms

CONCORD, Mass. & PARIS, March 17, 2009 – Dassault Systèmes (DS) (Euronext Paris: #13065, DSY.PA), a world leader in 3D, today announced Xbox 360 support in the latest release of its game development engine, 3DVIA Virtools 5. With the new addition of Xbox 360 support, 3DVIA Virtools 5 continues to help reduce development time and costs by allowing developers to create a game within the 3DVIA Virtools 5 engine once and publish it to multiple platforms, including Xbox 360, Wii, PC, Mac or the Web, without any code modifications.

“The addition of Xbox 360 to 3DVIA Virtools 5 makes it a more versatile tool for developers, catering to the growing demands of the gaming public,” said Lynne Wilson, CEO of Dassault Systèmes’ 3DVIA brand. “With this enhancement, 3DVIA continues to provide professional-grade game development capabilities that make the development process easy and quick across multiple platforms.”

In addition to the range of publishing capabilities, 3DVIA Virtools has a dedicated support team, offering customers consultation and other types support at critical milestones, including the certification process, which is essential to releasing a game on consoles.

“Our 3DVIA Virtools 5 beta testers were very pleased with the addition of Xbox 360 support, both for casual retail games and Xbox Live Arcade titles,” said Virgile Delporte, vice president of electronic entertainment, 3DVIA, Dassault Systèmes. “The ability to ‘create once, publish to many’ enables developers to show a working game on the target platform in record time and saves development teams hours of code rewrites and frustration at the most critical time in the development schedule—just before a release.”

3DVIA Virtools 5 will be showcased at the Game Developers Conference in San Francisco March 25-27, at booth number 5738 in the North Hall. 3DVIA will also be demonstrating 3DVIA MP, its next generation visualization engine for AAA game development and 3DVIA.com, its online community of 3D artists and enthusiasts and a resource to share game concepts and models.

For more details on 3DVIA technology, visit www.3dvia.com/fast3d.

Email Contact

Review Article Be the first to review this article


Featured Video
Manager, Field Applications Engineering for Real Intent at Sunnyvale, CA
Upcoming Events
SEMICON Europe at Grenoble France - Oct 25 - 27, 2016
ARM TechCon 2016 at Santa Clara Convention Center Santa Clara CA - Oct 25 - 27, 2016
Call For Proposals Now Open! at Santa Clara Convention Center, Santa Clara, CA California CA - Oct 25 - 27, 2016
DeviceWerx - 2016 at Green Valley Ranch Casino & Resort Las Vegas NV - Nov 3 - 4, 2016
S2C: FPGA Base prototyping- Download white paper

Internet Business Systems © 2016 Internet Business Systems, Inc.
595 Millich Dr., Suite 216, Campbell, CA 95008
+1 (408)-337-6870 — Contact Us, or visit our other sites:
AECCafe - Architectural Design and Engineering TechJobsCafe - Technical Jobs and Resumes GISCafe - Geographical Information Services  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy Policy