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Posts Tagged ‘test’

Breker, Cadence, and Mentor Accelerate Portable Stimulus Standard

Tuesday, September 8th, 2015

This morning, Breker issued a press release with Cadence and Mentor Graphics announcing a joint contribution to the Portable Stimulus Working Group (PSWG) of Accellera Systems Initiative. We expect that this news may be surprising to much of the EDA world, so we’d like to take today’s post on The Breker Trekker to fill in some background and offer you the opportunity to ask questions. Please note that we are speaking only for Breker in this post although we doubtless share many opinions with our co-contributors.

Let’s start with a quick summary of how Accellera works so that all readers understand the context for this major contribution. The portable stimulus effort started with a Proposed Working Group last year that assessed the interest in a standard and defined a set of more than 100 requirements that such a standard would have to satisfy. Accellera approved the formation of the PSWG and we began meeting in March of this year. We have refined the requirements list and also developed a set of “use cases” showing the sort of real-world verification problems that a standard would have to address.

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Portable Stimulus Layer 3: Test Randomization

Thursday, May 28th, 2015

Over the lifetime of this blog, we’ve covered a lot of diverse topics regarding Breker’s products and technology, trends in SoC verification, and the EDA industry in general. For the last month, we’ve offered our longest series of posts ever on a single topic: portable stimulus. There’s a very good reason for this: Accellera’s Portable Stimulus Working Group (PSWG) is making good progress on defining a standard in this area. As one of the group’s leaders, Breker has been leveraging our many years of experience in SoC verification to develop the best possible industry solution. We’ve been using The Breker Trekker blog to share our thoughts and to encourage your feedback.

We begin the fifth, and perhaps most important, post in our series by reminding you that we split portable stimulus into three layers: defining the tests using abstract primitive operations, scheduling the tests across multiple threads and multiple processors, and randomizing the control flow to verify the full range of realistic use-case scenarios. We have shown over the last two posts that both the first and second layers can be defined easily by a simple application programming interface (API) providing access to a base-class library. This library includes the basic building blocks needed for a directed or automated test as well as scheduling control for processors, threads, and resources. It is natural to wonder whether the randomization layer can be handled in a similar way.

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