Archive for the ‘Uncategorized’ Category
Monday, June 12th, 2017
I am not a networking specialist. If you are an expert in this area, this posting will be teaching a grandmother to suck eggs (strange expression – I wonder what it actually means). Obviously, over years of working with embedded systems, I have learned quite a lot about protocols, so learning about a new one is not starting from scratch. For many, networking begins and ends with TCP/IP. However, there are lots of other Internet protocols – FTP, UDP and HTTP, for example. There are also other kinds of connectivity that may or may not be thought of as networking – Wi-Fi, Bluetooth and USB, for example.
It was while studying the operation of the last of these, USB, that I came across a technique that was familiar in form, but unfamiliar in application: bit stuffing … (more…)
Monday, May 15th, 2017
Embedded software development tools are important to all developers and a topic that I frequently discuss. The way such tools are described by vendors is interesting. For example, there might be a reference to an “optimizing compiler”. That is rather meaningless, as all compilers are optimizing to at least some degree. For an embedded compiler, the important factors are the quality of optimization and, more importantly, the degree of control that the user can apply.
Another interesting terminological issue is applied to debuggers and trace tools. They are commonly referred to as “non-intrusive” … (more…)
Tuesday, April 18th, 2017
All my working life, I have had a challenge with explaining to people what I actually do for a job. It all starts with defining what is an embedded system. This is by no means easy. I thought that this might become simpler over time, as embedded systems become even more ubiquitous, but the reverse is true. The definition is getting even fuzzier.
It has reached a point where software engineers do not necessarily know whether they are working on embedded systems or not … (more…)
Wednesday, March 15th, 2017
I have frequently made the observation that a key difference between embedded and desktop system programming is variability: every Windows PC is essentially the same, whereas every embedded system is different. There are a number of implications of this variability: tools need to be more sophisticated and flexible; programmers need to be ready to accommodate the specific requirements of their system; standard programming languages are mostly non-ideal for the job.
I have written on a number of occasions about the non-ideal nature of standard programming languages for embedded applications. A specific aspect that can give trouble is control of optimization … (more…)
Thursday, February 16th, 2017
A significant factor in getting any job done properly is having the right tools. This is true whether you are building a kitchen, fixing your car or developing embedded software. Of course, it is the last of these that I am interested in here. I have been evangelizing on this topic for years (decades!). The problem is that there is a similarity – arguably superficial – between programming an embedded system and programming a desktop computer. The same (kind of) languages are used and software design techniques are fairly universal. However, there are really some major differences … (more…)
Monday, January 16th, 2017
I have often talked about the process that might be applied to the selection of an embedded operating system and I hope that I can provide some guidance. However, developers tend to stick with a specific OS [or, at least, with a particular OS vendor] – recent research suggested that only about 20% of developers anticipated a change of OS for their next project.
I started thinking about why there is this apparently high degree of loyalty … (more…)
Thursday, December 15th, 2016
I am often asked questions about embedded software. Sometimes they are complex; other times they are simple. But frequently, the simplest ones are what leads to an interesting train of thought. The one that set my brain working recently was something like this: “I have some non-volatile memory in my design, which is used to retain specific parameters through power cycling. The first time the device is used, the memory contains garbage and needs to be initialized. When the software starts up, how can I detect that this is the first time it has executed and an initialization sequence needs to be run?”
My first thought was to suggest that simple inspection of the data would show whether it was valid or not. In some applications, that would certainly be true. In others, perfectly valid data could look like a jumble of ones and zeros. There must a be simple, reliable way to make it clear that the memory/data has been initialized … (more…)
Tuesday, November 15th, 2016
I was recently approached for help by a Mentor Graphics customer, who was planning a new project and needed to select an operating system. They wanted guidance with that choice. Of course, one is tempted to say that it does not matter which of our products they chose (as, between them, Nucleus RTOS and Mentor Embedded Linux do cover most possibilities), but I felt they needed something more objective.
There is actually a huge choice. Given that it is decided to purchase an OS, instead of developing something in-house (an expensive option which rarely makes sense), there is the choice between the “heavyweight” OSes, like Windows CE and various flavors of Linux, and around 200 other, mostly real time (RTOS), products. What the customer was after was a simple decision driven process, like a flowchart … (more…)
Monday, October 17th, 2016
I have frequently written about various aspects of USB and presented many seminar and conference sessions on the topic. I find it interesting that, considering that USB is such a straightforward technology for most users to utilize, its deployment in devices can be quite challenging.
A particular area of confusion is USB Class Drivers. The word “class” is very overloaded in the software world – it has numerous meanings. And the term “driver” is far from precise. So, it is unsurprising that the subject provokes discussion … (more…)
Monday, September 19th, 2016
Mentor Graphics has historically been dedicated to providing tools for electronic hardware designers and that still represents a very large proportion of the business. Ever since I was acquired into the company, I have found that the hardware focused guys have a healthy interest in software – embedded software in particular. Often, they are specifically concerned with the boundary between software and hardware … (more…)